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Bodycam Crack Status

CRACKED Day 846 Crack verified Status verified:

Cracked 845 days after release (Day 846) — publicly playable ever since.

Crack Date
Date the first public crack went live
Available for 45 days
Crack By
Sovereign
Time to Crack
845 Days (Day 846)
Time from release to the first crack
Protection
Steam
AAA
Standard
Metacritic
N/A

summarize SUMMARY

Bodycam was released on protected by Steam. It was cracked by Sovereign on , 845 days after release (Day 846), and the crack has stayed publicly available for 45 days.

timeline STATUS TIMELINE

  1. rocket_launch Released
  2. lock_open Cracked by Sovereign
  3. verified Status verified

local_offer EDITIONS & PRICING

Buy Bodycam
Bodycam - $33.32
Prices are for reference only and may change for various reasons (regional pricing, promotions, edition updates) — always refer to the actual price on Steam.

auto_stories OVERVIEW

Just Updated

New map!, Trenches
Built around a mix of intense close quarters fights inside the trench network and longer range engagements across the open areas surrounding it, Trenches introduces a larger battlefield with strong contrast between confined, chaotic combat and exposed long distance sightlines.

About the Game

SEE COMBAT THROUGH THE LENS
Bodycam is the first ultra-realistic multiplayer FPS built to recreate the intensity of real combat. Experience tactical firefights through the lens of a body camera, where every angle you hold, every decision you make, and every bullet you fire can decide the outcome. Miss a check, and you pay for it. No crosshair. No ammo counter. No HUD. Countless hours were spent studying real footage, optics, camera movement, compression, exposure, sound behavior, and combat situations to push realism as far as possible.

THE TRUE FIRST-PERSON FEEL
Unlike traditional FPS games, where the camera drives the entire experience and floating hands are simply attached to your screen, Bodycam takes a completely different approach.

Your arms, torso, legs and weapon are all physically connected. On top of this, we developed our True Body technology, making every movement feel smoother, more instinctive and more natural. It takes a little time to adapt at first, but once it clicks, your weapon becomes an extension of your body and the line between you and the operator begins to disappear.

Once you've experienced combat this way, there's no going back.

WEAPONS THAT FEEL REAL
Every reload is driven by a dynamic animation system with separate calm and stressed states. Under pressure, your character can make realistic mistakes, rush movements and struggle to complete a reload, just like a real person would. Instead of playing the same animation every time, we created dozens of unique reload variations and mistakes, making every reload feel different.

ADVANCED WEAPON CUSTOMIZATION
Every operator fights differently. Your weapon should too.
Build your firearm from the ground up with hundreds of attachments and billions of possible combinations. Whether you prioritize speed, stability, or precision, every attachment changes the way your weapon feels and performs, allowing you to create anything from compact CQB rifles to long-range precision platforms. You define your weapon.

MODERN COMBAT TOOLS - FPV DRONE & RC CAR
Modern warfare has been transformed by FPV drones. Bodycam faithfully recreates authentic FPV piloting with realistic flight physics, Stabilized and Full Manual (Acro) flight modes, and advanced tuning options including rates, throttle curves, and flight profiles. Deploy FPV drones and reconnaissance RC vehicles to scout enemy positions, gather intelligence, strike targets, and support your squad.

PHYSICS-DRIVEN COMBAT
Powered by advanced procedural physics, Bodycam features a Ragdoll Stumbling system that lets operators naturally lose balance, stumble, recover, and react to the environment. Every movement is physically driven, making combat feel more dynamic, grounded, and unpredictable.

A WORLD WITHOUT MENUS
Forget full-screen menus. Your tactical tablet is your command center. Access your loadouts, gadgets, inventory, settings, and matchmaking instantly while moving through the Bodycam Shooting Range HUB. Customize your weapons, test new builds, practice your shooting, fly FPV drones, or simply spend time with other players, all within a seamless in-game environment.

BUILT FOR COMPETITION - BRING YOUR WINGMAN
Wingman is a tactical 2v2 Search & Destroy mode where communication, positioning, and precision decide every round. There are no hero abilities, no killstreaks, and no movement exploits. Victory comes from teamwork, map knowledge, and clutch plays alone.

FROM TEAMWORK TO TOTAL CHAOS - CASUAL GAMEMODES
Whether you enjoy competitive tactical gameplay or fast-paced firefights, Bodycam offers a variety of experiences. Fight for every round in 2v2 Wingman and 5v5 Body Bomb, jump into the chaos of Team Deathmatch, Deathmatch, Hardpoint, and Gun Game, or survive relentless zombie hordes in co-op.

SURVIVE ZOMBIES
Fight against relentless hordes of infected in an immersive, round-based co-op Zombies mode across multiple unique maps. Manage your ammunition, explore dangerous environments, unlock new areas, restore power, and survive increasingly deadly waves as the infection spreads.

GROUNDED PHOTOREALISTIC MAPS
Fight across highly detailed environments inspired by or replicated from real-world locations, from CQB buildings and forests to abandoned hospitals and trench networks.

NEXT-GENERATION AUDIO
An advanced audio system built around realism and immersion. Real-time sound propagation, realistic reverb, occlusion, and spatial audio let you hear the battlefield as it truly unfolds, turning every sound into a tactical advantage.

EARLY ACCESS, CONSTANTLY EVOLVING
Major updates continue to expand Bodycam with new technologies, maps, weapons, systems, and gameplay improvements shaped by community feedback.

photo_library SCREENSHOTS

Bodycam gameplay screenshot 1
In-engine capture #1 — Bodycam
Bodycam gameplay screenshot 2
In-engine capture #2 — Bodycam
Bodycam gameplay screenshot 3
In-engine capture #3 — Bodycam
Bodycam gameplay screenshot 4
In-engine capture #4 — Bodycam
Bodycam gameplay screenshot 5
In-engine capture #5 — Bodycam
Trailers
Bodycam Major Update Trailer ! play_arrow
Bodycam Major Update Trailer !
Bodycam Major Update Locked And Loaded Reactions play_arrow
Bodycam Major Update Locked And Loaded Reactions

memory SYSTEM HARDWARE REQUIREMENTS

MINIMUM
OS: Windows 10/11
CPU: AMD Ryzen 7 3700X, Intel Core i7-9700K
GPU: AMD Radeon RX 5700 (8 GB), NVIDIA GeForce RTX 2070 (8 GB)
RAM: 8 GB RAM
Storage: 50 GB available space
RECOMMENDED
OS: Windows 10/11
CPU: AMD Ryzen 7 3800X, Intel Core i7-10700K
GPU: AMD Radeon RX 6600 XT (8 GB), NVIDIA GeForce RTX 3060 (12 GB)
RAM: 16 GB RAM
Storage: 50 GB available space

help BODYCAM CRACK FAQ

Is Bodycam cracked?

Yes. Bodycam was cracked on Sep 30, 2026 by Sovereign — a working bypass is publicly available.

When was Bodycam cracked?

Bodycam was cracked on Sep 30, 2026 — 845 Days (Day 846) after release. The crack is attributed to Sovereign.

How long did it take to crack Bodycam?

845 Days (Day 846) — counted from the Jun 7, 2024 release to the first public crack on Sep 30, 2026.

What DRM does Bodycam use?

Bodycam's recorded protection is Steam. Protection can change over time — publishers sometimes swap or remove DRM components in later updates.

Who cracked Bodycam?

Bodycam was cracked by Sovereign. Scene attribution is recorded from public release notes; group activity varies over time.

Is Bodycam on Steam?

Yes. Bodycam is verified on Steam (AppID 2406770), and its Steam store assets power this page.

Where can I buy Bodycam legally?

The safest way to play Bodycam is a licensed copy from its official store page on Steam. CrackWatchPro tracks status only and does not provide games, cracks, or download links.

Who developed Bodycam?

Bodycam was developed by Reissad Studio.

How often is Bodycam's crack status updated?

Our data pipeline checks upstream sources multiple times a day. When Bodycam's status changes — a crack lands, protection changes, or metadata is corrected — this page is rebuilt with the new record.

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