Monolith Crack Status
Cracked 130 days after release (Day 131) — publicly playable ever since.
summarize SUMMARY
Monolith was released on protected by Steam. It was cracked by DARKSiDERS on , 130 days after release (Day 131), and the crack has stayed publicly available for 3298 days.
timeline STATUS TIMELINE
- rocket_launch Released
- lock_open Cracked by DARKSiDERS
- verified Status verified
photo_library SCREENSHOTS
memory SYSTEM HARDWARE REQUIREMENTS
| OS: | Vista, 7, 8, 10 |
help MONOLITH CRACK FAQ
Is Monolith cracked?
Yes. Monolith was cracked on Oct 15, 2017 by DARKSiDERS — a working bypass is publicly available.
When was Monolith cracked?
Monolith was cracked on Oct 15, 2017 — 130 Days (Day 131) after release. The crack is attributed to DARKSiDERS.
How long did it take to crack Monolith?
130 Days (Day 131) — counted from the Jun 7, 2017 release to the first public crack on Oct 15, 2017.
What DRM does Monolith use?
Monolith's recorded protection is Steam. Protection can change over time — publishers sometimes swap or remove DRM components in later updates.
Who cracked Monolith?
Monolith was cracked by DARKSiDERS. Scene attribution is recorded from public release notes; group activity varies over time.
Is Monolith on Steam?
Our data records no Steam AppID for Monolith — it is tracked as a PC title without a Steam store page.
Is the crack still working?
The first public crack of Monolith landed on Oct 15, 2017 and has remained publicly documented for 3298 days. Note that game updates can re-enable protection; cracks keep working on the builds they target.
What is Monolith's Metacritic score?
Monolith has a recorded Metacritic score of 83 / 100, captured around its release window. Crack status and game quality are independent — treat the score as one signal among many.
Why isn't Monolith on Steam?
Our tracking records Monolith as a PC title without a verifiable Steam presence — either no AppID on record, or one that doesn't resolve to this game. That usually means the game is tied to another storefront or platform (for example an Epic Games Store or publisher-launcher release) — we only state what our data verifies.