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Is Ricochet Abyss Cracked Yet? Crack Status, Denuvo & Updates (2026)

UNCRACKED 29+ Days Elapsed verified Status verified: Sep 12, 2026

Still protected — no public crack 29+ Days after release. The wait counter grows daily until a crack lands.

Crack Date
Date the first public crack went live
Crack By
None
Time to Crack
29+ Days
Days since release, still waiting
Protection
STEAM
AAA
Standard
Metacritic
N/A

local_offer EDITIONS & PRICING

Buy Ricochet Abyss
Ricochet Abyss - ₩ 14,000
Prices are for reference only and may change for various reasons (regional pricing, promotions, edition updates) — always refer to the actual price on Steam.

auto_stories OVERVIEW

Contact Us

Discord:ZvQ3GGZkrk
KOOK:oHGVOw

Roadmap
Update Roadmap
The game will continue to be updated according to the following priorities:
- Fix bugs that disrupt game progression

- Improve onboarding and tutorials

- Improve controls and interaction

- Expand gameplay and build variety

- Develop the world, lore, and narrative

Phase 1 — Information, Clarity, and New Player Experience
- Character Details Page
Add a detailed character information page showing how each stat is calculated, where bonuses come from(2026.8.28√), and the conditions and current progress for triggering different Mental States.(The Mental State system did not achieve the experience originally intended and has been temporarily removed from the game. 2026.8.29)

- Encyclopedia Add explanations for core mechanics, keywords, status effects, and other important game systems.(2026.8.29√)

- Combat Log Add a combat log that records and displays the major events that occur each turn, including Damage, Heal, Shield, status triggers, and more.(2026.8.31√)

- Codex Improvements Add previews for higher-quality item stats and allow items to be filtered and searched by tags, making it easier to plan builds.(2026.9.2√)

- Launch Trajectory Improvements Improve the launch trajectory preview and highlight potential negative consequences along the projected path, such as dangerous terrain, traps, or other harmful effects.

- Generated Item Information When hovering over an item that can generate another item or object, also display information about what it generates.(2026.9.3√)

- Additional Hover Information Before entering a combat room, players will be able to preview the approximate stat range of the enemies inside.(2026.9.3√) Hover descriptions will also be added to elements such as box buttons and combat statistics icons.(2026.9.4√)

Phase 2 — Difficulty Choices and Boss Expansion
- New Difficulty Scaling System Before entering each new stage, players will choose a Curse that determines how the difficulty increases.
Examples include:
- Increasing enemy strength

- Increasing Flow consumption

- Reducing Essencite gained

- Receiving an indestructible item that applies a negative effect

The goal is to let players decide what kind of risk they are willing to take, rather than relying entirely on automatic numerical scaling.

- Three New Bosses Bosses will appear within specific floor ranges instead of simply cycling randomly.
The number of possible bosses across the five major sections will be distributed as 1 / 2 / 2 / 2 / 1, giving each part of the expedition a stronger sense of progression and identity.
After entering Endless Mode, bosses will return in a randomized order.

- Boss-Specific Talents After defeating a boss, players will be able to choose a unique boss talent.
These talents will not appear again during the same run and cannot be upgraded.

Phase 3 — Diamond Items, Endless Mode, and Meta Progression
- Diamond Item & Endless Mode Improvements Diamond-quality items will be able to receive Blessings through the Statue.
A Blessing will grant a Diamond item a random, powerful bonus.
In the future, entering Endless Mode will require the player to equip at least a certain number of Blessed items, turning Endless Mode into a true late-game challenge designed around long-term progression.

- Meta Progression & Achievements Meta Progression and Achievements will be integrated into a single system.
Each expedition will contribute toward achievement progress, with rewards granted based on the milestones completed.
Rewards may include:
- Permanent stat bonuses

- Exclusive item unlocks

- Special-tier talents

- Other forms of long-term progression

Phase 4 — New Character and Enchantment Expansion
- New Character: Elemental Priest The Elemental Priest specializes in using Air, Fire, Earth, and Electric items to unleash powerful active skills and destroy enemies.
This update will also expand and improve both the Elemental and Flow-related item pools, allowing these builds to develop into more complete archetypes.

- Enchantment System Expansion Expand the variety of Enchantment Stones and enchantment effects.
Planned additions include:
- Set-effect enchantments

- More enchantments that change item tags

- Random-stat enchantments

- Other special enchantments capable of changing the direction of a build

Phase 5 — New Character, Events, and Mental States
- New Character: Plague Traveler The Plague Traveler specializes in Poison, Heal, and various potions, strengthening themselves while gradually wearing enemies down.
This update will also expand the potion system, as well as Poison- and Heal-focused items and builds.

- Events & Mental State System Expansion More events will be added throughout expeditions, with stronger connections to the Mental State system.
Choices made during these events will influence hidden attributes and can eventually trigger different Mental States, giving decisions outside of combat a longer-lasting impact on each run.

About the Game
Unlock more than 150 items across 15+ hours of progression, then continue experimenting with new builds and pushing deeper into Endless Mode.
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- Unique pixel art style that brings the ancient abyss to life.

- Challenging inventory management — every slot matters.

- A wealth of items and relics for limitless builds and strategies.

- Physics-based pinball combat that rewards skill and planning.

- Endless depth and replayability — each run is a new adventure.

If you love the satisfaction of building your own playstyle and the thrill of pinball-like combat, Ricochet Abyss invites you to carve out your legend in the echoing depths!

photo_library SCREENSHOTS

Ricochet Abyss gameplay screenshot 1
In-engine capture #1 — Ricochet Abyss
Ricochet Abyss gameplay screenshot 2
In-engine capture #2 — Ricochet Abyss
Ricochet Abyss gameplay screenshot 3
In-engine capture #3 — Ricochet Abyss
Ricochet Abyss gameplay screenshot 4
In-engine capture #4 — Ricochet Abyss
Ricochet Abyss gameplay screenshot 5
In-engine capture #5 — Ricochet Abyss
Trailers
Ricochet Abyss play_arrow
Ricochet Abyss

memory SYSTEM HARDWARE REQUIREMENTS

MINIMUM
CPU: 2.0 Ghz
GPU: 1024 mb Video Memory, capable of OpenGL 2.0+ support
RAM: 8 GB RAM
Storage: 2 GB available space

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